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Immersive Experiences

News, case studies, and technical articles on digital transformation

Maedcore designs immersive VR and 3D experiences for industry and culture — work that has to perform on real headsets, in the field, in front of real audiences. These articles come out of projects like our multi-world VR platform for the Evaristo Valle museum, deployed on Meta Quest at a sustained 72 fps across nine environments, and the industrial 3D animation we produced with Fives and Talleres Llaneza to present a twin rolling mill before it was built.

We cover the practical engineering behind immersive work: standalone versus tethered headsets, optimising for frame-rate budgets, field deployment, and where VR genuinely beats traditional training. To see how we deliver this for clients, visit our Immersive Experiences services.